
30 Command Summary
6.5 Bitmaps
ID Size Data
ID Size Data
ID Size Data
Upload a bitmap to a graphic display. To create a bitmap see the
Bitmap File Creation section, for upload protocol see the
File Transfer Protocol or XModem Transfer Protocol entries. Start screen is ID 1.
Unique bitmap identification number, value between 0 and 1023.
Size of the entire bitmap file.
Bitmap file data, see the
Bitmap File Creation example.
*Note: ID and Size were changed from Byte and Short lengths respectively at firmware revision 8.1
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ID Size Data
ID Size Data
ID Size Data
Upload a bitmap mask that can clear areas of the screen before a bitmap is drawn. Programmatically,
(bitmap&mask) | (screen&~mask) is shown when a bitmap is drawn. To create a mask see the Bitmap File
Creation section, for upload protocol see the
File Transfer Protocol or XModem Transfer Protocol entries.
Unique bitmap mask identification number, value between 0 and 1023.
Size of the entire mask file.
Bitmap mask file data, see the Bitmap File Creation example.
5.3 Draw a
Bitmap from
Memory
Draw a previously uploaded bitmap from memory. Top left corner must be specified for drawing.
Unique bitmap identification number, value between 0 and 1023.
Leftmost coordinate of bitmap.
Topmost coordinate of bitmap.
*Note: ID and Size were changed from Byte and Short lengths respectively at firmware revision 8.1
5.4 Draw a
Partial Bitmap
ID X1 Y1 X2 Y2
ID X1 Y1 X2 Y2
ID X1 Y1 X2 Y2
Draw a portion of a previously uploaded bitmap confined to the width and height specified.
Unique bitmap identification number, value between 0 and 1023.
Leftmost coordinate of bitmap.
Topmost coordinate of bitmap.
Rightmost coordinate of the partial bitmap.
Bottommost coordinate of the partial bitmap.
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